Dressmaker systems database · Build 410
Dressmaker systems, materials & commission tools
Look up how commissions, fabric tags, sewing, quality, accessories, and sales work in Dressmaker. Every record separates what the game shows from community-derived strategy.


Commission Requirements
Every commission combines a brief, budget, and visible tag targets. Treat those targets as the final checklist rather than choosing materials by color alone.
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Sketchbook
The sketchbook is the commission planning screen: choose garment pieces, preview material tags, compare the design against the request, and draft the pattern.
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Cutting Room
The cutting room turns a drafted pattern into fabric panels. Placement and grain direction affect the final dress, so cutting is more than tracing the shortest layout.
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Sewing Machine
The sewing machine converts cut panels into a garment. Keeping the needle near the marked seam builds the quality score used by commissions and achievements.
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Fabric Shop
Fabrics carry visible style tags, prices, and visual finishes. The shop is a scoring and budget decision, not just a color palette.
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Accessory Placement
Accessories can add required tags, event-appropriate detail, or personal style. Placement, scale, and layer order determine whether they help the design or hide it.
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Quality Score
Quality is a scored requirement shown beside the style tags. Style tags prove the requested aesthetic; quality tracks how cleanly the garment was built.
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Off-the-Rack Sales
Off-the-rack designs are uncommissioned dresses made for the shop. Selling them gives a repeatable way to turn spare fabric and spare time into gold.
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Advanced Event Dresses
High-detail event dresses demand more material, decoration, and planning. The goal is not maximum ornament everywhere, but deliberate coverage of every request.
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Silhouette Choices
Silhouette determines how much fabric and decoration the design can carry. A ballgown offers space for large motifs; a fitted gown demands cleaner placement.
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Common Dressmaker problems
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Publication boundary
Useful facts before catalogue scale
Unofficial player wiki. Game facts are versioned, and community-derived advice is labeled separately. The current database focuses on systems that answer a player task. It does not invent pages for every fabric, accessory, or internal game object.
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